Rushing EPA
Player leaderboard ·
all categories · minimum: rush att: 6 per team game
Key
- G
- Games played within the selected filters.
- Carries
- Carries read from the play-by-play.
- EPA/Carry
- EPA per carry. Expected points added: how much a play changed the offense's expected points, based on down, distance and field position before and after it.
- Success
- Success rate on carries. Share of plays that kept the offense on schedule: at least 50% of the yards to go on 1st down, 70% on 2nd, and all of it on 3rd or 4th. Touchdowns always count; turnovers never do.
- Explosive
- Runs of 10 or more yards.
- Explosive Rate
- Share of carries that gained 10 yards or more.
"Ranked" uses current rankings: the latest College Football Playoff ranking once the committee has released one that season (the selection-day ranking for past seasons), otherwise the latest AP poll. Rates are rebuilt from totals for whatever games the filters select. Click a column to sort.