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Rushing EPA

Player leaderboard · all categories · minimum: rush att: 6 per team game
Key
G
Games played within the selected filters.
Carries
Carries read from the play-by-play.
EPA/Carry
EPA per carry. Expected points added: how much a play changed the offense's expected points, based on down, distance and field position before and after it.
Success
Success rate on carries. Share of plays that kept the offense on schedule: at least 50% of the yards to go on 1st down, 70% on 2nd, and all of it on 3rd or 4th. Touchdowns always count; turnovers never do.
Explosive
Runs of 10 or more yards.
Explosive Rate
Share of carries that gained 10 yards or more.

"Ranked" uses current rankings: the latest College Football Playoff ranking once the committee has released one that season (the selection-day ranking for past seasons), otherwise the latest AP poll. Rates are rebuilt from totals for whatever games the filters select. Click a column to sort.